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- #ifndef LAYEREDEARTHMR_INC
- #define LAYEREDEARTHMR_INC
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- #pragma once
- #include "LayeredEarth.h"
- #include "MerlinConfig.h"
- #include "KernelV0.h"
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- namespace Lemma {
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-
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- class LayeredEarthMR : public LayeredEarth {
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- friend std::ostream &operator<<(std::ostream &stream, const LayeredEarthMR &ob);
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- protected:
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- struct ctor_key {};
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- public:
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- explicit LayeredEarthMR ( const ctor_key& );
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- LayeredEarthMR ( const YAML::Node& node, const ctor_key& );
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- virtual ~LayeredEarthMR ();
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- virtual YAML::Node Serialize() const;
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- static std::shared_ptr< LayeredEarthMR > NewSP();
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- static std::shared_ptr<LayeredEarthMR> DeSerialize(const YAML::Node& node);
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- VectorXr GetT2StarBins();
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- VectorXr GetModelVector();
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- MatrixXr GetModelMatrix();
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- void SetT2StarBins(const Real& first, const Real& last, const int& nT2);
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- void AlignWithKernel( std::shared_ptr<KernelV0> Kern );
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- virtual inline std::string GetName() const {
- return CName;
- }
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- protected:
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- LayeredEarthMR( const LayeredEarthMR& ) = delete;
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- private:
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- static constexpr auto CName = "LayeredEarthMR";
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- void SetNumberOfLayers(const int& nlay);
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- void InitModelMat();
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- VectorXr Interfaces;
- VectorXr T2StarBins;
- VectorXr T2StarBinEdges;
- MatrixXr ModelMat;
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- };
- }
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- #endif
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